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Thereafter, the T. rex may either calm down (if the player goes into a part of the maze that is far enough away), or become more active as the player comes closer. Once the player starts moving, the beast begins hunting. The game uses an 18-by-16 cell maze which is randomly generated. Decades later, it became popular with the retrogaming community, inspiring remakes and fuelling ZX81 emulation projects. The press immediately gave the game a title of a "firm favourite" of the ZX81 users.
#ORIGINAL SCARY MAZE GAME SOFTWARE#
New Generation Software went on to become a well-known software firm with the Sinclair platform and continued to pioneer the 3D gaming technology for ZX81 and the later model Sinclair ZX Spectrum. J.K.Greye Software went on to become a very successful games company, publishing six Game Tapes for the Sinclair ZX81 two use 3D graphics: 3D Monster Maze and 3D Defender, both designed by J.K.Greye and programmed by Malcolm Evans. There, the player must traverse the maze, from the first-person perspective, and escape through the exit without being eaten.
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Rendered using low-resolution character block "graphics", it was one of the first 3D games for a home computer, and one of the first games incorporating typical elements of the genre that would later be termed survival horror.ģD Monster Maze puts the player in a maze with one exit and a hostile monster, the Tyrannosaurus rex. Greye Software in early 1982 and re-released later the same year by Evans' own startup, New Generation Software. Greye and programmed by Malcolm Evans and released in February 1982 for the Sinclair ZX81 platform with the 16 KB memory expansion. 3D Monster Maze is a survival horror computer game developed from an idea by J.K.
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